First topic message reminder :
-Power Stance - This allows for no knockback which in turn, means uninterrupted attacking
-Flash Jump - For moving really fast
-Teleport - Not as useful as Flash Jump, but it can cancel out of long-animation skills and buffs
-Haste - More maneuverability is helpful. However, with speed/jump scrolled equipment, this is negligible.
-Meteor Shower (Genesis, Blizzard) - easy AoE that, with just a little (approximately 1.5k) INT, can jump you up to 120 quickly. Equip a beginner's sword and blast away.
- ____ Booster - Increases your weapon attack speed. Quite useful.
- Speed Infusion - This is a non-exclusive booster. It MIGHT stack with Booster, but I do not have knowledge of the details.
-Holy Symbol/Meso Up - Increases Exp/Meso gain.
-Magic Guard - A certain amount of damage drains your MP instead of your HP. Raises your survivability by a lot. But considering the vast amount of potions and their cheapness, this is negligible.
-Sharp Eyes - More Crits
-(Advanced) Combo - 220% damage.
-holy/fire Charge - Gives a default attack boost, as well as possibility of getting 2x damage due to enemy weaknesses
-Rage/Enrage/Concentrate/Dragon's Blood - These do not stack. Pick one, or stick with item watk (and more) boosts.
-Shadow Partner - This can only be used with Stars, Arrows, and Bullets. If you intend to use one of those jobs, then this is a must. It essentially doubles your hits
-Maple Warrior - Increases stats
-Brandish
-Aerial Strike
-Corsair topedo (and all skills related to that)
-Summoning (I recommend bowman/xbowman)
KoC
1. Night Walker (Flash Jump)
2. Blaze Wizard (Meteor Shower.
3-4. Dawn Warrior (Combo, Advanced Combo)
5. Thunder Breaker (Speed Infusion)
6. Night Walker (Haste)
7. Night Walker (Shadow Partner)
8. Blaze Wizard (Magic Guard)
9. Bishop (Holy Symbol)
10. Bowmaster (Sharp Eyes)
11. Bowmaster (Phoenix
.